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99 Towers

A roleplaying game set in an alternate Wild West world

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Month: February 2023

2.15.23

Posted on February 15, 2023 by Scott Anderson

Sample combat example is up and ready. The best way to make sure Two Guns Blazing isn’t overpowered is to… increase its power? Added the Split-Fire advantage to allow someone to fire at two different targets. Changed the Second Wind advantage to

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2.14.23

Posted on February 14, 2023 by Scott Anderson

Concerned about Two Guns Blazing still being overpowered, I’ve changed it. Now the attacker gets a single flip with a potential (flip-1) penalty. The best two cards are kept. The defender gets two flips. Another (somewhat) limiting factor of Two Guns Blazing

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2.13.23

Posted on February 13, 2023 by Scott Anderson

Added a section to the top part of the Skills page to make it easier to quickly jump to the skill details. Added Appendix C to demonstrate the generation of a level one starting character. Changed a subtle but important distinction for

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2.10.23

Posted on February 10, 2023 by Scott Anderson

Added the Landslide earth spell. Added the Acceleration air spell. Added the Book Worms neutral spell. Changed the Home page to point to the blog instead of trying to capture updates in that little bitty square.

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2.9.23

Posted on February 9, 2023 by Scott Anderson

Added Line X as an area of effect type in the Combat chapter. Added the Hydro Blast water spell. Added Abhorrent Appearance dark spell. Worked on fleshing out some of The World as a rough outline and way to capture my thoughts.

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2.8.23

Posted on February 8, 2023 by Scott Anderson

Added some magic items: Bottomless Knapsack Ablative Armor Explosive Burst Armor Juggernaut Armor Reactive Armor (All completely untested!)

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2.4.23

Posted on February 4, 2023 by Scott Anderson

 Done with the import from Microsoft Word.

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